Hexlet
Hexlet | |
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| |
First appearance | Club Slug |
Rarity | Rare |
Element | Psychic |
Owner | Most SlugSlingers |
Little is known about the Hexlet Slug. Its first appearance was on the official SlugTerra website in Slugisode four, "Our Friend the Slug". It later appeared in "Club Slug" as one of the slugs who was deflated following Sergent Slug's training methods and in "Back to Blakk" one was seen in the cage being bought by the young Dr. Blakk. The Hexlet has appeared in multiple Slugisodes since.
On the website, a Hexlet is seen on the Slug arsenal homepage and the passage leading from the Play Games to the Arsenal.
Although not yet seen used in battle, the Hexlet is a very helpful Slug and most Slingers have one. The Hexlet is able to act as a guidepost, guiding Slugs back to their owners home, likely by acting as a beacon for a Slug's natural homing instincts.Hexlet's are empathic, able to influence the emotions of other Slugs. Additionally, they are mildly telepathisc, able to project thoughts into the minds of other Slugs. Expereinced Slugs are better able to block the effects of a Hexlet's mental powers.
Attacks
- Protoform Abilities - Gives people the heebie jeebies.
- HyJinx - Creates a string of bad luck in an opponent, such as clumsiness or their blaster breaking.
- Vooduel - Slug creates miniature voodoo doll of opponent, opponent feels what the doll feels.
- Urrcurse - Opponent surrounded by invisible curse, slug shots are reflected back doing damage to themself.
- Blambaste - Makes opponent delusional, giving the illusion of a crushing loss - they give up.
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